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Chrome-textured robo player skin for Half-Life, offering metallic appearance with simple manual installation instructions

Chrome-textured robo player skin for Half-Life, offering metallic appearance with simple manual installation instructions

Vote: (12 votes)

Developer: Gumby

Created: 2002-06-17

MD5: e8d165ebc1e9099f7eec9a4ffb14cb6e

Size: 193.1 KB

Vote

(12 votes)

Developer

Gumby

Created

2002-06-17

MD5

e8d165ebc1e9099f7eec9a4ffb14cb6e

Size

193.1 KB

Chrome look for the robo model.

Shiny. New skin, slightly modified model.

Place the skc files in a folder called shiny in the

\sierra\half-life\valve\models\player folder.

The .mdl file is the model you will see during play. The .bmp file is

necessary for the model to be selectable via the launcher interface. For

a player model to be visible to all clients playing, it must be installed on

the server for it to propogate to all playing clients.

When a model is downloaded from the game server, it does not download the

.bmp file necessary for selecting the model in the interface: models must be

deliberately installed by the player.

Whilst looking around at RadiationBurn (http://www.planethalflife.com/burn)

WHICH JUST HAPPENS TO BE MY FAVOURITE SITE, I noticed that people were

doing colour changes for the robo model to make it look like metal,

so I made a skin for it composed of only random grey lines which were

blurred and sharpened a bit, then using Otis's Wonderful Model Viewer

I gave it a chrome look. Took less than 5 minutes. Enjoy.

Gumby

[email protected]

http://www.brand15.freeserve.co.uk