Chrome-textured robo player skin for Half-Life, offering metallic appearance with simple manual installation instructions
Chrome-textured robo player skin for Half-Life, offering metallic appearance with simple manual installation instructions
Vote: (12 votes)
Developer: Gumby
Created: 2002-06-17
MD5: e8d165ebc1e9099f7eec9a4ffb14cb6e
Size: 193.1 KB
Vote
(12 votes)
Developer
Gumby
Created
2002-06-17
MD5
e8d165ebc1e9099f7eec9a4ffb14cb6e
Size
193.1 KB
Chrome look for the robo model.
Shiny. New skin, slightly modified model.
Place the skc files in a folder called shiny in the
\sierra\half-life\valve\models\player folder.
The .mdl file is the model you will see during play. The .bmp file is
necessary for the model to be selectable via the launcher interface. For
a player model to be visible to all clients playing, it must be installed on
the server for it to propogate to all playing clients.
When a model is downloaded from the game server, it does not download the
.bmp file necessary for selecting the model in the interface: models must be
deliberately installed by the player.
Whilst looking around at RadiationBurn (http://www.planethalflife.com/burn)
WHICH JUST HAPPENS TO BE MY FAVOURITE SITE, I noticed that people were
doing colour changes for the robo model to make it look like metal,
so I made a skin for it composed of only random grey lines which were
blurred and sharpened a bit, then using Otis's Wonderful Model Viewer
I gave it a chrome look. Took less than 5 minutes. Enjoy.
Gumby
http://www.brand15.freeserve.co.uk