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Close-quarters Half-Life deathmatch map set in a secret smuggling hub beneath a downtown Po-boy restaurant

Close-quarters Half-Life deathmatch map set in a secret smuggling hub beneath a downtown Po-boy restaurant

Vote: (20 votes)

Created: 2000-12-02

MD5: a85dac35862d02ba05a9fc7490628c95

Size: 691 KB

Vote

(20 votes)

Created

2000-12-02

MD5

a85dac35862d02ba05a9fc7490628c95

Size

691 KB

Smugglers Den is a deathmatch map for Half Life. Setting is an undercover smuggling operation hidden underneath a Po-boy restaurant.

November 27, 2000 "Smugglers Den"

A Deathmatch map for Half-Life

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Designer/Mapper: Lister (A.K.A. Jeff Fricke)

Email: [email protected]

Webpage: http://members.home.net/listerlives

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HALFLIFE (r) is a registered trademark

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Filesize (zipped): 692k

Files included in this zip file:

smugglersden.bsp

smugglersdenreadme.txt

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INFORMATION:

Smugglers Den is a map designed to portray an undercover smuggling operation hidden

underneath a common Po-boy restaurant.

This is my first map. I put a lot of time and effort into the creation of Smugglers Den,

and enjoyed every minute of it. I hope you enjoy playing on the map. Please email me with

any questions or comments you may have.

-Lister

INSTALLATION:

1). Extract the files to your half-life/valve/maps directory.

2). Select the game from the multiplayer menu in Half-Life.

MAP INFORMATION:

Single Player Map: NO

Deathmatch/Co-op: YES

Number of Players: 2-12

New Textures: YES

New Models/Code: NO

New Sounds: NO

Tools Used: Worldcraft 3.3, Zoners HL Tools 2.3.1, Wally 1.51B, Adobe Photoshop 5.5

Compile Machine: P3 600Mhz, 384M SDRAM

Construction Time: 6 Weeks

Problems: Haven't found any yet

Distribution: Feel free to distribute the map to anyone you know. However, no modifications,

or changes can be made without my direct permission.

SPECIAL THANKS:

Sierra for Half-Life, the greatest game ever created, and Davros for giving a lot of his time

to help. Also thanks to Geo Kon, Mikee, and Juim for their help in testing and ideas.