Close-quarters Half-Life deathmatch map set in a secret smuggling hub beneath a downtown Po-boy restaurant
Close-quarters Half-Life deathmatch map set in a secret smuggling hub beneath a downtown Po-boy restaurant
Vote: (20 votes)
Created: 2000-12-02
MD5: a85dac35862d02ba05a9fc7490628c95
Size: 691 KB
Vote
(20 votes)
Created
2000-12-02
MD5
a85dac35862d02ba05a9fc7490628c95
Size
691 KB
Smugglers Den is a deathmatch map for Half Life. Setting is an undercover smuggling operation hidden underneath a Po-boy restaurant.
November 27, 2000 "Smugglers Den"
A Deathmatch map for Half-Life
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Designer/Mapper: Lister (A.K.A. Jeff Fricke)
Email: [email protected]
Webpage: http://members.home.net/listerlives
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HALFLIFE (r) is a registered trademark
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Filesize (zipped): 692k
Files included in this zip file:
smugglersden.bsp
smugglersdenreadme.txt
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INFORMATION:
Smugglers Den is a map designed to portray an undercover smuggling operation hidden
underneath a common Po-boy restaurant.
This is my first map. I put a lot of time and effort into the creation of Smugglers Den,
and enjoyed every minute of it. I hope you enjoy playing on the map. Please email me with
any questions or comments you may have.
-Lister
INSTALLATION:
1). Extract the files to your half-life/valve/maps directory.
2). Select the game from the multiplayer menu in Half-Life.
MAP INFORMATION:
Single Player Map: NO
Deathmatch/Co-op: YES
Number of Players: 2-12
New Textures: YES
New Models/Code: NO
New Sounds: NO
Tools Used: Worldcraft 3.3, Zoners HL Tools 2.3.1, Wally 1.51B, Adobe Photoshop 5.5
Compile Machine: P3 600Mhz, 384M SDRAM
Construction Time: 6 Weeks
Problems: Haven't found any yet
Distribution: Feel free to distribute the map to anyone you know. However, no modifications,
or changes can be made without my direct permission.
SPECIAL THANKS:
Sierra for Half-Life, the greatest game ever created, and Davros for giving a lot of his time
to help. Also thanks to Geo Kon, Mikee, and Juim for their help in testing and ideas.