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Two-player Black & White skirmish map emphasizing rapid creature-led expansion without starting towns, Beta 2 update

Two-player Black & White skirmish map emphasizing rapid creature-led expansion without starting towns, Beta 2 update

Vote: (9 votes)

Created: 2001-04-15

MD5: 55bee5890e3f34f5ac3f6b251bc5b771

Size: 27.3 KB

Vote

(9 votes)

Created

2001-04-15

MD5

55bee5890e3f34f5ac3f6b251bc5b771

Size

27.3 KB

GoldRush Beta 2 is a B&W map where two players rush for territorial gain.

GOLDRUSH BETA 2.0 FOR BLACK AND WHITE

Installation: Extract "GoldRush.txt" to the

\Black and White\Scripts\Playgrounds\

directory, then run B&W and select the map in the skirmish menu.

Release Notes:

--------------

Author: Chris "Spyder" Thursten

Version: Beta 2.0 (Third release)

Production time: About 3.5 hours

Distribution: This file can be distributed over the internet or otherwise freely as long as this readme, unedited, is included with it.

Other Notes:

------------

Thanks for downloading this file. I hope you enjoy playing this map, and please send feedback to [email protected] or post on the forums of my website, http://spyder.spyw.com

I'm sorry that I've released this map three times in two days, but I keep working out how to change things as soon as I've released it :(

Hopefully the map is pretty much finished in all but gameplay now, but I doubt that'l be the case.

Changes since Beta 1.0:

-----------------------

-Players now start with no towns under their control, meaning that this map relies heavily on Creatures.

Known bugs at this point - Dont report these!:

-Two scaffolds spawn inside trees.

Special thanks to LionHead for creating B&W, MorQuis and Solstice for their excellent tutorial and guide to B&W mapping, and you for playtesting! Oh and thanks to my 24 year old ape Jibba-Jabba, because hes L337.

-Spyder-