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Custom Half-Life player model featuring gruesome skins by Renfield, requiring manual folder placement for multiplayer visibility

Custom Half-Life player model featuring gruesome skins by Renfield, requiring manual folder placement for multiplayer visibility

Vote: (17 votes)

Created: 2002-06-17

MD5: 7f123767a75afc3d1d1e38094b0e0b09

Size: 203.3 KB

Vote

(17 votes)

Created

2002-06-17

MD5

7f123767a75afc3d1d1e38094b0e0b09

Size

203.3 KB

Dead Al

painted by - renfield of halfskinned

other skins by this author - dirty, bill clinton.

Unzip into

\sierra\half-life\valve\models\player\deadal

The folder needs to be named the same as the

model, or it won't work correctly.

[email protected]

halflife.gameplex.net/halfskinned

The .mdl file is the model you will see during play. The .bmp file is

necessary for the model to be selectable via the launcher interface. For

a player model to be visible to all clients playing, it must be installed on

the server for it to propogate to all playing clients.

When a model is downloaded from the game server, it does not download the

.bmp file necessary for selecting the model in the interface: models must be

deliberately installed by the player.