Custom Half-Life player model featuring gruesome skins by Renfield, requiring manual folder placement for multiplayer visibility
Custom Half-Life player model featuring gruesome skins by Renfield, requiring manual folder placement for multiplayer visibility
Vote: (17 votes)
Created: 2002-06-17
MD5: 7f123767a75afc3d1d1e38094b0e0b09
Size: 203.3 KB
Vote
(17 votes)
Created
2002-06-17
MD5
7f123767a75afc3d1d1e38094b0e0b09
Size
203.3 KB
Dead Al
painted by - renfield of halfskinned
other skins by this author - dirty, bill clinton.
Unzip into
\sierra\half-life\valve\models\player\deadal
The folder needs to be named the same as the
model, or it won't work correctly.
halflife.gameplex.net/halfskinned
The .mdl file is the model you will see during play. The .bmp file is
necessary for the model to be selectable via the launcher interface. For
a player model to be visible to all clients playing, it must be installed on
the server for it to propogate to all playing clients.
When a model is downloaded from the game server, it does not download the
.bmp file necessary for selecting the model in the interface: models must be
deliberately installed by the player.