Gameplay overhaul mod increasing challenge, balancing minions, boosting rewards, and expanding room utilities for deeper Evil Genius strategy
Gameplay overhaul mod increasing challenge, balancing minions, boosting rewards, and expanding room utilities for deeper Evil Genius strategy
Vote: (13 votes)
Developer: Populism
Created: 2010-04-13
MD5: 5fa6a1d4656bc3ac79b5742db9f04a1f
Size: 152.1 KB
Vote
(13 votes)
Developer
Populism
Created
2010-04-13
MD5
5fa6a1d4656bc3ac79b5742db9f04a1f
Size
152.1 KB
A small mod made to improve gameplay.It makes a variety of small changes to the game.
World Changes:
. Regions require many more computers to break their secrecy
. Acts of Infamy (AOI) now require larger groups
. Increased/added risk to several AOI
. AOI with zero risk are nonlethal
. AOI cash rewards increased greatly
. Plotting requires more time or resources
. Delay between Aborted AOI attempts is 60 seconds
. Increased hide timer from 2 to 10 minutes
Rooms/Furniture Changes:
. Prisoners will no longer die from being jailed
. Fire extinguishers, security cameras and speakers can now be placed in any room
. Disguised equipment (Cells, Mixers...etc) no longer have any heat associated with them, unless in use
. Training and Lab equipment generate more heat
. Nuclear power plants generate more power
. Varied furniture costs, with laboratory and infirmary items topping out at hundreds of thousands of dollars
. Hotels cost millions to fully develop
. Hotels, casinos and lobbys are more effective at keeping tourists busy
Minion Changes:
. Fixed the AOI timers for henchmen that were broken; science types now properly lower the timers
. Fixed the AOI heat modifiers for the Matron and Hypnotist (they now reduce heat instead of adding)
. Henchmen recieve 2x the xp for successful AOI
. Hypnotist, Kane and Eli are able to earn more cash in the world map
. Neurocide, Kane and Butcher have triple their default plotting bonus
. Matron and Hypnotist are much better at reducing the amount of heat on the world map
. Neurocide, Hypnotist, Butcher and Matron reduce AOI duration more effectively
. Neurocide, Hypnotist and Butcher have increased info modifiers
. Doubled the minion limit
. Reduced cash potential of most minions
. Freaks no longer set off traps
. Body Guards are much more durable and hit harder
. Martial Artists are a bit tougher
Misc Changes:
. Totem pieces will not transfer to the new island since they can't be completed at that point
. Cloning Chamber will now be transferred to the new island
. Clones now have weakened areas of affect based on their Evil Genius (EG)
. The frequency for the negative effect of Body Bags has been reduced
. Fixed "Monkey in a box" not being researchable
See readme for full details