Gothic Quake-style Unreal Tournament deathmatch map featuring custom textures and balanced arenas for frantic multiplayer skirmishes
Gothic Quake-style Unreal Tournament deathmatch map featuring custom textures and balanced arenas for frantic multiplayer skirmishes
Vote: (8 votes)
Created: 2011-03-15
MD5: 61caee8167ed25c3031a0e536d73a198
Size: 2.3 MB
Vote
(8 votes)
Created
2011-03-15
MD5
61caee8167ed25c3031a0e536d73a198
Size
2.3 MB
DM-Borneo is based on an quake castle type theme.
Release version 1.2
===============================================================
Title : DM-Borneo
Version : 1.2
Release Date : 5/30/2000
Filename : DM-Borneo
Author : Barend "Vlade" Bootha
Email Address : [email protected]
ICQ : 27510923
Web Page : http://members.xoom.com/_vlade "Under Construction"
Description : DM-Borneo is based on an quake castle type theme.
Additional Credits to : Brian "Buccaneer" Cannoo
: Martin "Slade" Nel
: Henk "Blade" Zwarts
: My Sister Annlen "Smoothie" Bootha
===============================================================
--- Play Information ---
Game : Unreal Tournament
Level Name : DM-Borneo
Single Player : No
Cooperative : No
Deathmatch : Yes
Dark Match : No
Difficulty Settings : No
New Sounds : No
New Graphics : Yes: Q3GothicT Texture Pack
Known bugs : Bots don't go for Damage Amp and Sniper Rifle.
--- Construction ---
Editor(s) used : UnrealEd, UnrealEd 2, Photoshop 5.0, PaintShop Pro 6,
: TextAlign by Digital Innovations
Base : New.. Some ideas from other levels "Q3 Overkill Map" I give credits to the Auther
Construction Time : Base, 4 Days
: Lighting + Decoration, 3 Days
: Bot support + Tweaking, 7 Days
Installation
------------
Place the DM-Borneo.unr file in UT Map DIR. Then place the Q3GothicT.utx in the Textures DIR in UT Root. Or be wize and use the
UT Map Manager.
Notes from the Author
--------------
This is my second level released so far, and is also my best. I havn't maped for a long time "last when Unreal came out". I had to rush
something, I was over the release date.. hehe... Had to be released before College Started. Look out for my next levels DM-Centrick and
DM-SubDesert.
The Author
--------------
I am a 17 year old Collage student, that have a big passion for gaming and game developing. I am currently busy learning my self, how to
code and other artistic forms like Photoshop + 3D Studio Max. In the meen time I try to produce as many as possible levels, demo's, art to
possibly increase my chances of success.
Copyright / Permissions
-----------------------
This level is copyrighted by Barend Bootha
Authors may NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that
is sold in or out of retail channels, for any amount of money. If you do decide to place this level on a CD ROM or medium, which will be
commercially distributed trough magazines or any other format that does not make a profit from the contents of the CD-ROM or other medium.
Please mail me with some information about it.
You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.
===============================================================
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.