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Gothic Quake-style Unreal Tournament deathmatch map featuring custom textures and balanced arenas for frantic multiplayer skirmishes

Gothic Quake-style Unreal Tournament deathmatch map featuring custom textures and balanced arenas for frantic multiplayer skirmishes

Vote: (8 votes)

Created: 2011-03-15

MD5: 61caee8167ed25c3031a0e536d73a198

Size: 2.3 MB

Vote

(8 votes)

Created

2011-03-15

MD5

61caee8167ed25c3031a0e536d73a198

Size

2.3 MB

DM-Borneo is based on an quake castle type theme.

Release version 1.2

===============================================================

Title : DM-Borneo

Version : 1.2

Release Date : 5/30/2000

Filename : DM-Borneo

Author : Barend "Vlade" Bootha

Email Address : [email protected]

ICQ : 27510923

Web Page : http://members.xoom.com/_vlade "Under Construction"

Description : DM-Borneo is based on an quake castle type theme.

Additional Credits to : Brian "Buccaneer" Cannoo

: Martin "Slade" Nel

: Henk "Blade" Zwarts

: My Sister Annlen "Smoothie" Bootha

===============================================================

--- Play Information ---

Game : Unreal Tournament

Level Name : DM-Borneo

Single Player : No

Cooperative : No

Deathmatch : Yes

Dark Match : No

Difficulty Settings : No

New Sounds : No

New Graphics : Yes: Q3GothicT Texture Pack

Known bugs : Bots don't go for Damage Amp and Sniper Rifle.

--- Construction ---

Editor(s) used : UnrealEd, UnrealEd 2, Photoshop 5.0, PaintShop Pro 6,

: TextAlign by Digital Innovations

Base : New.. Some ideas from other levels "Q3 Overkill Map" I give credits to the Auther

Construction Time : Base, 4 Days

: Lighting + Decoration, 3 Days

: Bot support + Tweaking, 7 Days

Installation

------------

Place the DM-Borneo.unr file in UT Map DIR. Then place the Q3GothicT.utx in the Textures DIR in UT Root. Or be wize and use the

UT Map Manager.

Notes from the Author

--------------

This is my second level released so far, and is also my best. I havn't maped for a long time "last when Unreal came out". I had to rush

something, I was over the release date.. hehe... Had to be released before College Started. Look out for my next levels DM-Centrick and

DM-SubDesert.

The Author

--------------

I am a 17 year old Collage student, that have a big passion for gaming and game developing. I am currently busy learning my self, how to

code and other artistic forms like Photoshop + 3D Studio Max. In the meen time I try to produce as many as possible levels, demo's, art to

possibly increase my chances of success.

Copyright / Permissions

-----------------------

This level is copyrighted by Barend Bootha

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,

including but not limited to, putting it on a CD ROM or any other medium that

is sold in or out of retail channels, for any amount of money. If you do decide to place this level on a CD ROM or medium, which will be

commercially distributed trough magazines or any other format that does not make a profit from the contents of the CD-ROM or other medium.

Please mail me with some information about it.

You MAY distribute this level through any electronic network (Internet,

FIDO, local BBS etc.), provided you include this file, leave the archive

intact, and do not charge a fee for access to this file.

===============================================================

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by

GT Software, Inc. under license. UNREAL and the UNREAL logo are registered

trademarks of Epic Megagames, Inc. All other trademarks and trade names are

properties of their respective owners.