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First BioShock patch introduces new plasmids, performance fixes, keybinding improvements, and optional Vita-Chamber disable for tougher play

First BioShock patch introduces new plasmids, performance fixes, keybinding improvements, and optional Vita-Chamber disable for tougher play

Vote: (17 votes)

Developer: 2K Games

Created: 2007-12-04

MD5: b1fa7761846ff19ac29fa5b03bac84d4

Size: 27.8 MB

Vote

(17 votes)

Developer

2K Games

Created

2007-12-04

MD5

b1fa7761846ff19ac29fa5b03bac84d4

Size

27.8 MB

This is the first patch for Bioshock, not only does it fix many issues with the game, but also adds new plasmids and content.

Note: Direct2Drive and Steam users, do not download this patch. D2D users can find the proper patch on the D2D patch page.

PC PATCH UPDATES, FIXES, AND FEATURES

- Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2

- Added an Option to disable the Vita-Chambers for added difficulty

- Added support for a walk toggle keybind

- Added Horizontal FOV Lock option

- Fixed mouse acceleration issues

- Fixed reserved keys not functioning properly when keys are unbound

- Fixed multiple cases of keys not allowing a rebind

- Re-added the Human Inferno tonic

- Changed behavior of subtitles so that inappropriate queuing does not occur

- Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display

- Added rendering support for TripleHead2Go

- Atlas VO volume increased for German releases

- Fixed issue of subtitles not clearing correctly occasionally

- Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame

- Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar

- Fixed subtitle timings to more accurately match the on screen audio

- Fixed issue causing stuttering audio when using Windows Vista

- Fixed issue with characters squirming and wiggling after death

- Fixed blood decals and other projectors not showing up on ATI hardware

- The "Enable EAX" option is now greyed out when EAX-capable hardware is not present

- Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card

- Removed erroneous "Reload" binding in a no-weapons context

- Fixed incorrect Training Message concerning bots who are friendly to enemy AIs

- Fixed incorrect Training Message when shooting a Mimic

- Fixed refresh rate being locked at 60hz in DX10 mode

- Fixed VSync disabling in DX10 mode