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Converted Unreal Tournament Domination map featuring new particle effect control points and expanded third zone for balanced multiplayer play

Converted Unreal Tournament Domination map featuring new particle effect control points and expanded third zone for balanced multiplayer play

Vote: (4 votes)

Created: 2002-06-17

MD5: aab873d9e28938fe1651a98caac88861

Size: 850.2 KB

Vote

(4 votes)

Created

2002-06-17

MD5

aab873d9e28938fe1651a98caac88861

Size

850.2 KB

This is the original Armyra, Goddess of Life, map that has been converted into a Domination map.

Title : Armyra Domination

Version : 1.0 beta

Release Date : May 8, 2000

Filename : DOM-SN-Armyra

Author : Sven "Red_Oddity" Neve

Country of birth : Netherlands

Age : 23

Email Address : [email protected]

Description : The Armyra,Goddess of Life converted

into a Domination map.

The door that first was closed is now

opened in order to provide a better 3rd

domination position.

--- Play Information ---

Game : Unreal Tournament-Domination

Level Name : DOM-SN-Armyra

Single Player : Yes, Botmatch

Cooperative : Yes

Deathmatch : Yes

Dark Match : No

Difficulty Settings : No

New Sounds : No

New Graphics : Yes, Domination point particle textures.

New Music : No

New Scripts : Yes, simple particle generation script.

new Domination control point (which

spawns colored particles instead of

showing the standard domination points.

Known bugs : Haven't found any so far, Bots might still

need some work.

--- Construction ---

Editor(s) used : UnrealEd From UT version 400

Adobe Photoshop

Base : DM-SN-Armyra

Construction Time : About 2 days in total:

1 day building and lighting,

1 day scripting and tweaking paths.

Installation

------------

Just unzip the map in your Unreal Tournament/maps folder, unzip

the script u file into your Tournament/System folder and unzip the texture

file in your Tournament/Textures folder.

Author's Notes

--------------

As with DM-SN-Armyra, the maps lighting was left as it was (with exception

of the new Main Entrance), so when it's too dark on cards other than the

Diamond V770 ultra (TNT2), even if this is hard to believe, let me know.

Should you find any bugs in the scripts please let me know (i'm not a

programmer, i just copy-paste scripts and adjust stuff that makes sence

to me...and not much of UScript makes sence to me (as do other program

languages :) ))

Also, i do have a LAN network, but no 2nd computer htat is able to run UT,

so don't know how the maps or the scripts will perform on LAN or other

Network games.

Copyright / Permissions

-----------------------

Sven 'Red_Oddity' Neve,

May 8, 2000, copyrights this level.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,

including but not limited to, putting it on a CD ROM or any other medium that

is sold in or out of retail channels, for any amount of money. You must obtain

written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,

FIDO, local BBS etc.), provided you include this file, leave the archive

intact, and do not charge a fee for access to this file.

----------------------

UNREAL (c)1998 Epic Games, Inc. All Rights Reserved. Distributed by

GT Software, Inc. under license. UNREAL and the UNREAL logo are registered

trademarks of Epic Megagames, Inc. All other trademarks and trade names are

properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed

by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the

UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc.

All other trademarks and trade names are properties of their respective owners.