3ds Max plugin suite streamlining Unreal Tournament 2003/2004 map creation with one-click export of meshes, brushes, movers, and triggers
3ds Max plugin suite streamlining Unreal Tournament 2003/2004 map creation with one-click export of meshes, brushes, movers, and triggers
Vote: (10 votes)
Created: 2004-07-21
MD5: 7df1a7ac49ad4584e28fa9f411cac09b
Size: 335.7 KB
Vote
(10 votes)
Created
2004-07-21
MD5
7df1a7ac49ad4584e28fa9f411cac09b
Size
335.7 KB
Jamlander is a suite of plugins for 3dsmax to aid in developing maps for Unreal Tournament 2003/2004. With only a few clicks jamlander can export StaticMeshes, Brushes, Movers, Triggers and much more into UnrealEd, enabling users to harness the power of 3dsmax to build sophisticated and detailed maps while still having access to the powerful features of the Unreal Engine.
jamlander is a suite of plugins for 3dsmax to aid in developing maps for Unreal Tournament 2003/2004. With only a few clicks jamlander can export StaticMeshes, Brushes, Movers, Triggers and much more into UnrealEd, enabling users to harness the power of 3dsmax to build sophisticated and detailed maps while still having access to the powerful features of the Unreal Engine. jamlander's features include
- StaticMeshes with multi/sub object materials, vertex colours, and instance detection.
- Brushes with multi/sub object materials and two methods of export.
- Keyframed Movers
- Lights with adjustment to match Unreal light's behaviour.
- 14 different Triggers, including ability to set Event property and visible collision cylinder.
- Support for multiple packages and groups.
- PlayerStarts, CTF bases, Path Nodes, and over 45 more actors...