Gameplay-focused Civilization III mod adding six new civs, 122 units, government tweaks, and extensive balance adjustments
Gameplay-focused Civilization III mod adding six new civs, 122 units, government tweaks, and extensive balance adjustments
Vote: (11 votes)
Developer: iron0037
Created: 2009-08-20
MD5: f3af5c077b4f6d1005171889d64a8896
Size: 133.3 MB
Vote
(11 votes)
Developer
iron0037
Created
2009-08-20
MD5
f3af5c077b4f6d1005171889d64a8896
Size
133.3 MB
It's time for yet another mod! Modest modifications to base Civilization III rules and graphics have been made for overall gameplay enhancement. For a complete list of changes, see the README. Designed by iron0037 with contributions and inspiration from the Civfanatics community. You guys are the best!
TITLE: Yet Another Mod
VERSION: Beta
SIZE: 136 MB
RELEASED: 16 Nov 2008
AUTHOR: iron0037
What's New:
- 122 flavor units!
- 6 new civilizations
- Sioux (replaces Iroqouis)
- Canada (replaces Celts)
- Brazil (replaces Portugal)
- Australia (replaces Byzantines)
- Siam (replaces Sumeria)
- Mali (replaces Hittites)
- New French and Spanish Leaderheads
- Fusilier and Grenadier units
- Constitutional Monarchy government
Primary Gameplay Modifications:
- Overhaul of governments
- Democracy improved!
- Republic downgraded
- Feudalism has communal corruption
- No forced resettlement with Fascism
- Doubled Roads and Railroad turns to complete
- Doubled ship movement rates
- Galleys and Curraghs slowed in ocean
- Revised civilization traits
- Unique Units tweaked
- Settlers and Workers do not require support
- Settlers cost 3 population
- City growth caps at 5/10 instead of 6/12
- Ancient Cavalry open to all with Monarchy
- Bombers require Advanced Flight and do not have land lethal bombard
- Modern Age units rebalanced