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Beta demo introduces Matrix-inspired animations, menus, and combat moves to Max Payne, showcasing early total conversion progress

Beta demo introduces Matrix-inspired animations, menus, and combat moves to Max Payne, showcasing early total conversion progress

Vote: (13 votes)

Developer: TMR Team

Created: 2004-02-02

MD5: 135e380a0a3bc673004dc3018093b74e

Size: 27.4 MB

Vote

(13 votes)

Developer

TMR Team

Created

2004-02-02

MD5

135e380a0a3bc673004dc3018093b74e

Size

27.4 MB

The demo of The Matrix Revolutions Total Conversion for Max Payne. Click more info for feature list and more..

This is a small demo of the matrix revolutions modification. It is missing a lot of features and doesn't show the mod in its full potential. Everything in the mod is unfinished and untweaked so please don’t mail me about why camera paths are missing etc.

Features:

New animations

New menu pics

New menu sliders

Levels selector

UNFINISHED burly brawl map without music as well

New UNFINISHED neo model

Large range of new animations

OLD version of dodging agents

New reloaded kung-fu and stick attacks

Running and standing attacks

Running and standing dodges

AND MORE…

ALL CONTENTS OF THIS MOD ARE NOT TO BE USED IN ANY OTHER MODS WITHOUT PERMISSION UNLESS IT’S FOR PERSONEL USE.

TEAM:

Sentinel – coder

The one – Project leader /coder/skinning/menu art

Versable – web master

The genius – mapper

Fredrick – mapper

Basil – weapon meddler

Rexter – animator#

Smashingdude – animator

Neo16 – modeller + mapper

Kosac – assistance coder

Emulator control – mapper

Raven – mapper

Schnapsdrosel – character moddler

Overdox – music artist

Icecap - textures