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PalmPilot arcade game where you steer a light cycle, collect pods, dodge vapor trails, proton bombs, and walls

PalmPilot arcade game where you steer a light cycle, collect pods, dodge vapor trails, proton bombs, and walls

Vote: (13 votes)

Developer: Bill Westerman

Created: 2002-05-31

MD5: 34457844ae0b67886de5d6e8011cd46e

Size: 4.7 KB

Vote

(13 votes)

Developer

Bill Westerman

Created

2002-05-31

MD5

34457844ae0b67886de5d6e8011cd46e

Size

4.7 KB

Your goal is to guide your Tronic Cycle around the screen and collect bonus point pods . Avoid running into your own vapor trail, the proton bombs, or

the walls.

About Tronic 3

--------------

Your goal is to guide your Tronic Cycle around the screen and

collect bonus point pods (marked with an o). Avoid running into

your own vapor trail, the proton bombs (marked with an x), or

the walls (which will instantly end the game). After crossing

200 grid spaces, you advance to the next level, which is faster

and has more proton bombs.

You get three cycles to begin with. Every 2500 points, your

cycle becomes energized. Avoid the bonus pods at that time,

and you will be awarded another cycle.

Guide your cycle using the Phone, Up, Down, and To Do buttons

like a joystick. Tronic is loosely based upon my 1984 Tronic

Cycle game for the Commodore VIC-20.

Tronic is shareware, and you can register it for US$5 at the

PilotGear website: http://www.pilotgear.com/. Registered users

of Tronic 2 will not need to enter their registration code again.

Check my website at www.lsds.com/westerman/pilot.html for the

most recent version of Tronic.

Standard Disclaimer

-------------------

Tronic is provided as-is with no warranties expressed or

implied. You use this software at your own risk.

This release of Tronic has been tested, and is stable and

functional, on a PalmPilot Professional with System 2.0.5 Pro.

Revision history

----------------

v3.0 Added multiple lives, removed two-level limit Feb 99

v2.0 Added bonuses, improved gameplay, registration Mar 98

v1.0 Cleaned up misc visuals and code Oct 97

Beta 2 Added real-time bombs on screen Aug 97

Beta 1 Initial release Jun 97

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© Copyright 1984-1999 by Bill Westerman