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Story-driven Neverwinter Nights module starting at level 1, offering scalable encounters, 3–6 hours of single-player or co-op adventuring

Story-driven Neverwinter Nights module starting at level 1, offering scalable encounters, 3–6 hours of single-player or co-op adventuring

Vote: (7 votes)

Developer: Jack Davis

Created: 2002-12-16

MD5: e8c378eec819624b72ac32908da1226a

Size: 1.3 MB

Vote

(7 votes)

Developer

Jack Davis

Created

2002-12-16

MD5

e8c378eec819624b72ac32908da1226a

Size

1.3 MB

You are a young peasant in the small, frontier town of Berthold. Little do you know what adventure awaits you...

Designed to start at level 1, but encounters will scale up if you play with higher level characters.

Class: Any

Race: The story is designed around a human character, but you will have no gameplay problems with any race you choose.

You can expect to reach level 3-5 by the end. It takes about 3-6 hours to complete, depending on how you play.

Designed as a single player experience, but you can also play in multiplayer. You may run into minor conversation inconsistencies, but should have no major problems.

Pit, the henchman, will not level up as in the Bioware campaign. Given the level ranges of this module I did not deem it necessary to implement. He is level 2 and should be strong enough for combat throughout the module.

Version 1.2: This is the second update of this mod. Significant changes have been made in order to make the module more multiplayer-friendly. A little bit of content (conversations) has been added. Several misc. minor fixes and polishes.

Previous version 1.1 notes: Several minor issues have been fixed and/or polished up. If you've already played the mod you won't notice significant changes. I am working on a more extensive update which I hope to have out in the next few weeks.