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Play a faithful Dust2 recreation in StarCraft II, balancing spawn minerals for casual 1v1 or custom scenarios

Play a faithful Dust2 recreation in StarCraft II, balancing spawn minerals for casual 1v1 or custom scenarios

Vote: (14 votes)

Developer: irninja

Created: 2010-07-28

MD5: a3510e1238ee27d72b04a295e57f61bb

Size: 241.7 KB

Vote

(14 votes)

Developer

irninja

Created

2010-07-28

MD5

a3510e1238ee27d72b04a295e57f61bb

Size

241.7 KB

"Top-down replica of the level with the closest terrain matching I could get with the limited tileset. This map has one purpose, to have some fun with your friends :). Not meant for competitive play, although I tweaked around a bit with the mineral locations to give fairness to each spawn point. I hope you enjoy it. Be sure to yell "BOOM HEADSHOT" sometime during your game. It might make the other person go "ok...." but it will be worth it, I assure you.

The map is playable 1vs1 but may be used for any custom maps you might think of, who knows eh? Throw me some credits for the original design and let me know how it goes :) Thanks."

Changelog:

7/20/2010

-Fixed Minerals/Xel-Naga Tower due to patch.

6/22/1010

-Added hole in wall (haha)

6/17/2010

-Huge visual improvements to bombsites and spawn areas to match the source version of the game. (barrels/trees/crates)

-Fully fixed and tested all non-pathing areas.

-Added numerous trees that I somehow overlooked the first time around.

-Lightened terrain as much as I can.

6/16/2010

-Fixed some spots on "out of bounds" that allowed units.

-Uploaded map

-Changed border terrain to something darker for contrast.