Total conversion for Max Payne that sets black-and-white 1930s mob story across three missions with new assets
Total conversion for Max Payne that sets black-and-white 1930s mob story across three missions with new assets
Vote: (10 votes)
Developer: Mrdfour and Company
Created: 2003-12-15
MD5: 00ce920f1b0a64a2528a3f4850861257
Size: 46.3 MB
Vote
(10 votes)
Developer
Mrdfour and Company
Created
2003-12-15
MD5
00ce920f1b0a64a2528a3f4850861257
Size
46.3 MB
The Family is a conversion of the Max Payne 1 engine, bringing you a new and original gaming experience--playing in a 1930's mob-ruled America in black and white.
The Family is a conversion of the Max Payne engine, bringing you a new and original gaming experience--playing in a 1930's mob-ruled America in black and white. Take a peek through the eyes of Tony, a young gangster just trying to make it through an era of decadence and violence, as he goes on a mission to bring honor to the name of his Family, and to protect his Don at all costs. Bringing you three unique missions (and one bonus level), The Family asks the player to control Tony as he battles his way through the likes of a prison, a family-owned diner, and the Don's mansion, in a struggle for his life. Completely new levels, models, graphic novels, original musical scores, voice acting, animations, particle effects, and more, bring this film noir world to life.
Credits
__________
-Mrdfour Mapping, coding, project lead
-Serious Sam Mapping, coding, co-lead
-Jani Mapping, coding
-sxtxixtxcxh Graphic novel pages, menu screens, texture work
-FFk Particle effects
-Endo Weapons modeling (Tommy Gun)
-da12Monkey Weapons modeling (Sawed-Off Shotgun)
-Ildu Weaopns modeling (Colt 1911, Magnum)
-Kenji All music scores (All original compositions)
All content is property of Remedy, 3drealms, and creators of this modification.