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Total conversion for Max Payne that sets black-and-white 1930s mob story across three missions with new assets

Total conversion for Max Payne that sets black-and-white 1930s mob story across three missions with new assets

Vote: (10 votes)

Developer: Mrdfour and Company

Created: 2003-12-15

MD5: 00ce920f1b0a64a2528a3f4850861257

Size: 46.3 MB

Vote

(10 votes)

Developer

Mrdfour and Company

Created

2003-12-15

MD5

00ce920f1b0a64a2528a3f4850861257

Size

46.3 MB

The Family is a conversion of the Max Payne 1 engine, bringing you a new and original gaming experience--playing in a 1930's mob-ruled America in black and white.

The Family is a conversion of the Max Payne engine, bringing you a new and original gaming experience--playing in a 1930's mob-ruled America in black and white. Take a peek through the eyes of Tony, a young gangster just trying to make it through an era of decadence and violence, as he goes on a mission to bring honor to the name of his Family, and to protect his Don at all costs. Bringing you three unique missions (and one bonus level), The Family asks the player to control Tony as he battles his way through the likes of a prison, a family-owned diner, and the Don's mansion, in a struggle for his life. Completely new levels, models, graphic novels, original musical scores, voice acting, animations, particle effects, and more, bring this film noir world to life.

Credits

__________

-Mrdfour Mapping, coding, project lead

-Serious Sam Mapping, coding, co-lead

-Jani Mapping, coding

-sxtxixtxcxh Graphic novel pages, menu screens, texture work

-FFk Particle effects

-Endo Weapons modeling (Tommy Gun)

-da12Monkey Weapons modeling (Sawed-Off Shotgun)

-Ildu Weaopns modeling (Colt 1911, Magnum)

-Kenji All music scores (All original compositions)

All content is property of Remedy, 3drealms, and creators of this modification.