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Stunning space shooter trailer highlighting real-time PhysX explosions, modular ship damage, and frenetic 3D dogfights

Stunning space shooter trailer highlighting real-time PhysX explosions, modular ship damage, and frenetic 3D dogfights

Vote: (3 votes)

Developer: Abyss Lights Studio

Created: 2006-04-10

MD5: 7639ed72b28d333896acb66e153712a1

Size: 39.7 MB

Vote

(3 votes)

Developer

Abyss Lights Studio

Created

2006-04-10

MD5

7639ed72b28d333896acb66e153712a1

Size

39.7 MB

This is a trailer for the upcoming

Abyss Lights: Frozen Systems

.

Like the trailer?

Download the demo here.

Read more about Abyss Lights below.

Abyss Lights: Frozen Systems is a space-based fly 'n' shoot-style 3D game that applies the physics capabilities of AGEIA PhysX technology in the context of outer space. The game is replete with spectacular explosions, collisions, flying objects, and extensive interaction of objects with different masses and shapes. Spacecraft and machinery are designed with complex and multileveled structures, which allow them to sustain minor injury, major damage or total obliteration, creating stunning realism for players.

The AGEIA PhysX processor is available now in game PCs from Dell, Alienware and Falcon Northwest, and on add-in boards from ASUS and BFG Technologies starting in May 2006.

"After extensive research, we determined that AGEIA PhysX technology is the most powerful and well-optimized physics solution on the market today," said Eugene Zhukov, president and CEO of Abyss Lights. "Abyss Lights: Frozen Systems will be a fantastic demonstration of hardware-accelerated real-time physics in the exciting realm of outer space."

"Abyss Light Studios is building a solid reputation for innovative content creation in the European markets and around the world," said Kathy Schoback, vice president of content acquisition at AGEIA. "With AGEIA PhysX technology integrated into Abyss Light's ALEngine engine, we look forward to seeing the real-time physics action of Abyss Lights: Frozen Systems, as well as future game titles."