Cooperative in-game Battlefield 1942 machinima showcases impressive direction and sound, crafted without mods on standard Berlin map
Cooperative in-game Battlefield 1942 machinima showcases impressive direction and sound, crafted without mods on standard Berlin map
Vote: (18 votes)
Developer: Magnus Walterstad & David Munroe
Created: 2003-10-24
MD5: ce149c0557f0bbe8a3d41928e6c0dd70
Size: 213.1 MB
Vote
(18 votes)
Developer
Magnus Walterstad & David Munroe
Created
2003-10-24
MD5
ce149c0557f0bbe8a3d41928e6c0dd70
Size
213.1 MB
Synopsis: This movie is real (not rendered) and was shot on a standard BF1942 server running the Berlin map with no mods, hacks, additions, or other changes to
the factory default functionality of the game and server. Everything you see was created by real people working together, coordinating over many, many shots... just like any real movie. It took multiple game/filming sessions, a great deal of patience and lots of hard work by everyone involved. Think of it as a puzzle, many pieces coming together to create a whole.
Nominations: Best Direction, Best Sound, Best Independent Film
Created in Battlefield 1942