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Client-side Quake 3 mod enabling adjustable particle lighting, trail duration, and radius for rockets and grenades

Client-side Quake 3 mod enabling adjustable particle lighting, trail duration, and radius for rockets and grenades

Vote: (19 votes)

Created: 2003-04-04

MD5: 29139269fc697726ad9ced36ab92468a

Size: 98.1 KB

Vote

(19 votes)

Created

2003-04-04

MD5

29139269fc697726ad9ced36ab92468a

Size

98.1 KB

This client side mod for quake 3 arena allows a user to edit particle details in Quake 3 Arena.

Commands:

cg_rocketdlight - Dynamic Light of Rocket; default=200

cg_particles - =0 is no partilces, =1 is particles on; default=1

cg_rockettrailtime - Time that takes the rocket smoke trail do disapte;default=3000

cg_rockettrailradius - Radius of Rocket smoke trail; default=64

cg_grenadetrailtime - Same as rocket; default=700;

cg_grenadetrailradius - Same as rocket; default=32;

Run the pct.bat with the settings written in it

"+set cg_rocketdlight 200 +set cg_particles ..."

these you can edit in the batch file or you can remove them

and put them in your quake3.cfg file

Example:

set cg_rockettrailradius 12

Remember if you put them in the cfg file you need to take everything out of the batch file

so it won't default them.

just leave "quake3.exe +set fs_game PTC +set sv_pure 0" in the pct.bat file

otherwise just edit the pct.bat

Comment:

THE SETTINGS WILL NOT TAKE PLACE UNLESS YOU RESTART THE GAME!!!