Client-side Quake 3 mod enabling adjustable particle lighting, trail duration, and radius for rockets and grenades
Client-side Quake 3 mod enabling adjustable particle lighting, trail duration, and radius for rockets and grenades
Vote: (19 votes)
Created: 2003-04-04
MD5: 29139269fc697726ad9ced36ab92468a
Size: 98.1 KB
Vote
(19 votes)
Created
2003-04-04
MD5
29139269fc697726ad9ced36ab92468a
Size
98.1 KB
This client side mod for quake 3 arena allows a user to edit particle details in Quake 3 Arena.
Commands:
cg_rocketdlight - Dynamic Light of Rocket; default=200
cg_particles - =0 is no partilces, =1 is particles on; default=1
cg_rockettrailtime - Time that takes the rocket smoke trail do disapte;default=3000
cg_rockettrailradius - Radius of Rocket smoke trail; default=64
cg_grenadetrailtime - Same as rocket; default=700;
cg_grenadetrailradius - Same as rocket; default=32;
Run the pct.bat with the settings written in it
"+set cg_rocketdlight 200 +set cg_particles ..."
these you can edit in the batch file or you can remove them
and put them in your quake3.cfg file
Example:
set cg_rockettrailradius 12
Remember if you put them in the cfg file you need to take everything out of the batch file
so it won't default them.
just leave "quake3.exe +set fs_game PTC +set sv_pure 0" in the pct.bat file
otherwise just edit the pct.bat
Comment:
THE SETTINGS WILL NOT TAKE PLACE UNLESS YOU RESTART THE GAME!!!