Fast-paced Heretic II deathmatch arena emphasizing bladestaff duels, vibrant lighting, added ambient effects for enhanced atmosphere
Fast-paced Heretic II deathmatch arena emphasizing bladestaff duels, vibrant lighting, added ambient effects for enhanced atmosphere
Vote: (8 votes)
Developer: ???
Created: 2002-06-17
MD5: a5092ac58ecdc982d7b68ec3f5460686
Size: 116.2 KB
Vote
(8 votes)
Developer
???
Created
2002-06-17
MD5
a5092ac58ecdc982d7b68ec3f5460686
Size
116.2 KB
The object of this level is to slice and dice.
Two blade shrines, and one health shrine.
That's all you really need to know.
Title : ABSOLUTION (updated version)
Filename : absolut.bsp
Author : DEADSTAR [Daniel Kruzic]
E-mail : [email protected]
Home page : http://hereticii.com/deadstar
http://ausquake.newsninja.com/dumpster
Description : HERETIC II deathmatch map
Credits : Kim, sorry... I spend too much time on
the computer don't I?
Additional Info : IMPORTANT - This is an updated version of
ABSOLUTION. If you are reading this then there
are no problems... I just added ambient sounds
and a couple of little things to make it
a bit nicer to play.
This level was designed as a blade arena.
That means use your bladestaff or risk
eternal damnation. I also did something
different with the lighting... it's
colorful like the deathmatch maps released
with the game... this is on purpose.
Other maps : DREAD REMEDY (Heretic 2 - Deathmatch)
VIRTUOSITY (Quake 2 - Rocket Arena 2)
THE COURTYARD (Heretic 2 - Deathmatch)
PARADIGM SHIFT (Quake 2 - Deathmatch)
* Play Information *
Single Player : No
Cooperative : No
Deathmatch : Yes, 5 respawns
Player load : 2 to 4
Difficulty Settings : No
New Sounds : No
New Graphics : No
* Construction *
Build Time : 2 days
Editor(s) used : QERadiant
Other utilities used : None