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Fast-paced Heretic II deathmatch arena emphasizing bladestaff duels, vibrant lighting, added ambient effects for enhanced atmosphere

Fast-paced Heretic II deathmatch arena emphasizing bladestaff duels, vibrant lighting, added ambient effects for enhanced atmosphere

Vote: (8 votes)

Developer: ???

Created: 2002-06-17

MD5: a5092ac58ecdc982d7b68ec3f5460686

Size: 116.2 KB

Vote

(8 votes)

Developer

???

Created

2002-06-17

MD5

a5092ac58ecdc982d7b68ec3f5460686

Size

116.2 KB

The object of this level is to slice and dice.

Two blade shrines, and one health shrine.

That's all you really need to know.

Title : ABSOLUTION (updated version)

Filename : absolut.bsp

Author : DEADSTAR [Daniel Kruzic]

E-mail : [email protected]

Home page : http://hereticii.com/deadstar

http://ausquake.newsninja.com/dumpster

Description : HERETIC II deathmatch map

Credits : Kim, sorry... I spend too much time on

the computer don't I?

Additional Info : IMPORTANT - This is an updated version of

ABSOLUTION. If you are reading this then there

are no problems... I just added ambient sounds

and a couple of little things to make it

a bit nicer to play.

This level was designed as a blade arena.

That means use your bladestaff or risk

eternal damnation. I also did something

different with the lighting... it's

colorful like the deathmatch maps released

with the game... this is on purpose.

Other maps : DREAD REMEDY (Heretic 2 - Deathmatch)

VIRTUOSITY (Quake 2 - Rocket Arena 2)

THE COURTYARD (Heretic 2 - Deathmatch)

PARADIGM SHIFT (Quake 2 - Deathmatch)

* Play Information *

Single Player : No

Cooperative : No

Deathmatch : Yes, 5 respawns

Player load : 2 to 4

Difficulty Settings : No

New Sounds : No

New Graphics : No

* Construction *

Build Time : 2 days

Editor(s) used : QERadiant

Other utilities used : None