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Comprehensive update delivering numerous gameplay, bug, and network fixes for smoother online team-based FPS matches

Comprehensive update delivering numerous gameplay, bug, and network fixes for smoother online team-based FPS matches

Vote: (20 votes)

Developer: Crave Entertainment

Created: 2002-06-18

MD5: 242ea89579f5b64ac63ed6063763902b

Size: 11.5 MB

Vote

(20 votes)

Developer

Crave Entertainment

Created

2002-06-18

MD5

242ea89579f5b64ac63ed6063763902b

Size

11.5 MB

Here is the Global Ops patch version 2.0 that includes a good number of fixes for the online team based FPS. See additional information for details on the update.

2.0 fixes the following:

BUGS FIXED IN 1.1:

-server has been fixed so that client side speed hacks do not work

-Reload bug probably fixed.

-remote C4, various bug fixes

-AW50 has correct damage values

-gas grenade/gas mask lockup fixed

-fixed random client freeze

-gas no longer effects users on next round

-purchase screen, fixed bug where users were unable to buy items when they have enough money

-fixed bug with grenades existing on client but not server (they persist untill the client dies)

-fixed bug where vision enhancements could get out of sync with server

-fixed bug where vision enhancements gave inconsistent results while zoomed

-LCD screen on view model timed C4 is now full bright

Barking dog

-fixed bug where pain sounds from damage brushes cause a pain sound every time health goes down

-grenade launcher accuracy matches crosshair, tweak of accuracy values.

-fixed green question mark bug

-fixed bug where joining level late, destructible models not there

-added locked server info to browser

-moved network connection speed switch to browser window

-added missing sound files for front end and flash grenade

-tweaks to player prediction code

-Server upload bandwith spikes when players join.

-fixed bug where duplicate clients appeared in spectator/IO mode

-fixed bug where scrollbar thumb control could shrink to tiny sizes

-upload speed switch added to server

-servers report score to gamespy correctly now

-servers report their shutdown correctly to gamespy now.